The Decrease in Barrier to Entry for Creating Gaming Content and What That Means for the Future

It used to be that high quality gaming content was restricted to the people with the proper, and expensive, equipment. Capture cards, high end gaming rigs, and expensive software were all necessary in order to stream your gaming experience. On top of all that, you needed to know how all of those things worked together.

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It’s as easy as 7-8 hours of trying to get it to work!

With the Xbox One’s new DRV capabilities, along with DOTA 2’s system of watching live matches or old recorded ones, creating content for an audience is going to be easier and cheaper than ever. Inevitably, there will be more and more services that cut the cost and effort of putting your gaming content out there.

With the barrier to entry lowered by such a staggering amount, what will the market for live streams and humorous youtube game channels look like? Anyone with a console and a high definition phone camera will soon be able to throw something together and have a respectable looking video to upload.

Will we soon get a flood of youtube channels and live streams filled with unfunny and untalented gamers, or will new stars arise that were held back by their economic difficulties? And what about the status of ESports? Since it has become so easy to both show your talent and have your talent be watched, will there be rookies scouted out in the multitude of DOTA 2 matches? Will we have the rising underdog that caught the eye of a professional team, who would otherwise never been noticed as he/she casually played on their own a few years back?

Think about it. A rag tag group of friends who love to play DOTA 2 together get a message from a company that wants to sponsor them in the next professional tournament. They train their hardest and arrive at the tournament to face the much more practiced and funded teams. It will be kind of like The Mighty Ducks, but with video games.

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This Could be You

 

Written by Mari

Mari

Mari is a short and stout thing that loves video games, movies, some tv shows, and casually encounters anime and comics. She created this website because she wanted a place for people to express their passion for all things geeky.

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Mari

Mari

Mari is a short and stout thing that loves video games, movies, some tv shows, and casually encounters anime and comics. She created this website because she wanted a place for people to express their passion for all things geeky. 

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  1 comment for “The Decrease in Barrier to Entry for Creating Gaming Content and What That Means for the Future

  1. Mari
    Mari
    August 4, 2013 at 1:53 PM

    Thank you so much. I am still working on the layout and one of my main goals was having a website that was easy to look at.

    I really appreciate you telling me the website layout is working. Please feel free to give more feedback in the future.

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